Final Fantasy Game

  1. Final Fantasy Free Pc Games
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  3. Final Fantasy Games Ranked
  4. Play Final Fantasy Game
  5. Final Fantasy Gameboy Advance
  6. Final Fantasy Gameplay
  7. Final Fantasy Game Covers

Final Fantasy VII Remake is a thing again, so here's our ranking of the best Final Fantasy games.

Final Fantasy is a strange series. Its ups and downs over the years have arguably been caused by its most appealing central idea: that every entry is set in a new universe, with new characters and completely different systems. This means the series has sometimes alternated between being an innovator and out-of-date—but it has remained more or less enjoyable for three decades.

Final Fantasy XIII is a fantasy RPG in which a band of brave humans struggle against fate in the utopian sky city of Cocoon and the primeval world of Pulse. Follow stylish heroine Lightning's fast paced battles and high adventure in a mysterious new world. © 2010-SQUARE ENIX CO., LTD.All Rights Reserved. The mainline Final Fantasy games have changed a lot over their 30-plus year history. In anticipation for the FF7 Remake, we put together a list of the 15 mainline Final Fantasy games ranked from. Released in 1994 on console Super Nintendo (SNES), Final Fantasy VI is undoubtedly the most popular installment of the series and is a must-have for any player wishing to undertsand the origins of the success of this legendary saga. FF VI is playable here in English, directly online, without any software or plug-in to download.

  • May 15, 2016  Final Fantasy VIII had a very tough act to follow, so it’s often looked upon as a black sheep in the series. What starts as a simple love story quickly evolves into a tale of conflict, rivalry,.
  • Final Fantasy is a video game franchise developed and published by Square Enix.It is a Japanese role-playing game series with varying gameplay, settings and stories between each installment, retaining plot and gameplay elements throughout, focusing on fantasy and science fantasy settings.
  • The game mechanics are standard fare for an RPG: acquisition of items and spells, turn-based combat, experience points earned in combat allowing advances in levels. From exploration to battles to dialogue, Final Fantasy VIII has it all. However, Final Fantasy VIII falls to that great weakness of RPGs: random battles. While necessary for.

At its best, Final Fantasy will give you an adventure you'll never forget, a combat and progression system that you'll obsess over, or characters you'll have a real affinity for. Sometimes, it'll give what might be the best minigame in history. And other times, it'll give you a laughing scene you'll wish you could forget.

With most of the worthwhile entries on PC now—minus I and II, and spin-offs like Crisis Core—we thought it'd be a good time to discuss which mainline games are the best. Since this is an argument that's been going on for years with a lot of near-identical outcomes, we've included an extra factor here—how the games' PC versions turned out informs the rankings here, since it's so inconsistent across the series. Tell us your choices at the bottom, and enjoy.

1. Final Fantasy 12: The Zodiac Age

Samuel Roberts: This isn't my personal favourite Final Fantasy, but it's an impressive, MMO-infused RPG that's the best of them all when it comes to combat systems, progression and how well its art has held up since its original release on the PS2, 12 years ago. Those factors are probably what most players are interested in, and so I feel comfortable calling it the best. It just doesn't have much heart, or a story I like, or a decent protagonist. I like it when Final Fantasy has those things. It does have a British version of Han Solo, though. I'm a big Balthier fan, and if I could be him I would.

Tom Senior: There were apparently a lot of rewrites and story-shuffling during development and it really shows. Luckily 12 has my favourite RPG systems of any Final Fantasy and the fast-forward command added by the remaster means I can blast through zones, level up quickly, and test out new party lineups. 12 has a different appeal to the rest of the series. You can’t really coast through it without engaging pretty heavily with the combat and character building, which can really drag in the first few hours.

Final Fantasy Free Pc Games

Plus the story never quite gains momentum. Final Fantasy has never been good at telling stories about politics, kings and queens. Give me a good party of pals who go on a journey and kill lots of cactuars.

Wes Fenlon: Sam and Tom are nuts: Final Fantasy 12 has probably the best, least cliche story in a Final Fantasy game this side of Tactics. It just, uh, kinda disappears and then completely falls apart in the last third of the game. But before that: great stuff! The world and writing, like in Matsuno's Final Fantasy Tactics, are fantasy by way of Shakespearean tragedy, with a quippy rogue, a dutiful but disgraced knight, and a princess forced to step into a leadership role she never expected. There's some great wartime politics to dig into here, though the throughline never quite explores them as much as it should. But the flavor that story brings sets it so far apart from your typical teens-save-the-world JRPG.

It's also hard to overstate how much FF12's world design—broken up into MMO-like zones, where everything is the same scale, rather than a world map or the disappointing list of locations like FF10's—adds to the believability of it as a place. It feels like a proper world you're exploring, at a level of fidelity no Final Fantasy game had delivered before.

2. Final Fantasy 9

Wes: Final Fantasy 9 is that one game I'll probably wax poetic about for the rest of my life. It just has such heart. It's a game that feels joyously made, celebrating the Final Fantasy series up to that point and the end of Square's insane hot streak during the PS1 era. It's peppered with in-jokes and references that manage to never be obnoxious or exclusionary; if you don't get them, they just add more flavor to a world already overstuffed with personality.

You can take Final Fantasy 9's opening hour as a case study for what makes it special among the series: you'll control three separate characters at different points, and during that time you can freely run around a city collecting tons of hidden items and gil caches, meet characters who will have small, cute narrative moments a dozen plus hours later, kick off a sidequest that lasts the entire game, play a minigame, learn FF9's card game and collect some rare cards, and participate in a wonderfully entertaining fake sword fight that was designed for this one scene and never used again.

That's really Final Fantasy 9 in a nutshell: it's so dense with things to do, with hidden delights, and with creative design that goes above and beyond, it's hard not to be charmed by the sheer love that went into every area. And the PC version will run on pretty much anything. The battle system isn't the best in the series, but everything else more than makes up for it.

Andy Kelly: I didn’t love the return to a medieval-influenced fantasy setting in 9 as much as some people. This is my least favourite of the PlayStation era, even though it’s arguably a better game than 7 and 8, at least mechanically. I do love the story, though. There are some great moments, usually involving sad-eyed black mage Vivi. And the cities are among the series’ grandest, particularly Lindblum. Also, it has the best world map theme.

3. Final Fantasy 14: A Realm Reborn

Steven Messner: There is no modern Final Fantasy more in touch with the series' roots that Final Fantasy 14. Despite being an MMO (which understandably will turn some away), FF14 is a sincere love letter that captures all of the whimsy and drama of the earlier entries in the series. It's a shame that you'll have to endure a painfully dull level-up process, but once you get to the later chapters of A Realm Reborn and into the exquisite Heavensward and Stormblood expansions, Final Fantasy 14's story begins to rival some of the series' best. In between the usual MMO grinds, there's an emotional, character-driven story of betrayal and revolution all set in a more medieval fantasy aesthetic that is a welcome departure from the spikey-haired, leather-clad look of later Final Fantasys.

Fortunately, Final Fantasy 14 is a damn good MMO to boot. Its endgame can be a little repetitive, but everything from the dungeons and raids to the crafting and job system are so beautifully realized and fun that I'm not pulling my hair out waiting for the next update.

4. Final Fantasy 7

Tom: At this point it feels like Final Fantasy 7 has been dismantled, digested, and rendered down into a puddle of memes, and I struggle to detach the game from powerful feelings of nostalgia for the many hours I spent extracting every secret from that world map. However, I really think the story holds up. It’s tangled at points, when you start getting into supersoldiers and mistaken identities, but the broader descent into a terrible doomsday scenario is very effective, and the apocalypse is marshalled by perhaps the series' greatest villain. Sephiroth starting Cloud down through the flames of Nibelheim is one of the best moments in any Final Fantasy game.

It’s a rich RPG, full of so many optional elite pursuits. The Weapons that appear later in the campaign roam the map, ready to be challenged as soon as your gear and party were strong enough. Don't fancy that? Breed and race Chocobos in the Gold Saucer, or go and find the secret party members Yuffie and Vincent. It’s an old game now, but it still feels huge and ambitious.

Andy K: I don’t care what anyone says: Final Fantasy 7 is still good. I play it every couple of years, and always find it just as captivating as the first time. I think the variety is a big part of it. There’s such a wild mix of visual styles, moods, set pieces, and activities here, from the melodramatic and serious to the totally absurd. One minute you're fighting a giant mechanical scorpion, the next you're trying to out-squat a wrestler to win a powdered wig.

Final Fantasy Mobile Game

The world is great too. Every location has its own distinctive personality, from the high-tech militarism of Junon, to the cosy sands of the Costa del Sol. And I love how the arrival of the meteor transforms the mood of the game, with NPCs getting new dialogue to reflect the coming apocalypse. It's a proper big, exciting adventure, especially when you unlock the Highwind airship and can explore the map largely unrestricted.

5. Final Fantasy 10/10-2

Andy K: I remember being disappointed with 10 when I first played it, because it got rid of the explorable world map that I loved in 7, 8, and 9. Instead you'd just pick locations from a map interface, which is nowhere near as compelling as actually walking around yourself. The world map was such a Final Fantasy icon that I'm baffled they got rid of it.

I enjoyed the game overall, but this change meant I never really felt like I was on some grand journey. The world didn't feel as convincing somehow, like a series of disparate places artificially strung together. There were some great locations in there, though: particularly the rolling hills of the Calm Lands and the stormy Thunder Plains.

Samuel: This is my favourite Final Fantasy game by a long way. Blitzball is a great minigame that connects well with the main adventure, once you understand how it works, and the way the game explores religion is pretty risky for a mainstream RPG. It also has a progression system and end game that can keep you playing for tens of hours afterwards. The PS2 version came out at just the right time for me to fall in love with it (I was 14, basically), and I play it every three or four years.

I also disagree that getting rid of the world map was a bad thing—FF10's world is a little too linear and paves the way for 13's long corridors, but it does feel strangely real to me, in how much personality there is in individual places like Kilika, Luca or Guadosalam. The fact it has no major cities, because this unstoppable force keeps destroying them, neatly explains why it's a world mostly made up of small tropical settlements.

I've never really loved Final Fantasy 10-2, honestly, with its straight-to-VHS-style follow-up story about lovers from 1000 years ago or some bullshit, but when I played the PC version a couple of years ago I had a new appreciation for it. It was the first Final Fantasy game with an all-female cast and it has a very different, fun energy to 10. It's almost like 15 in how the friendships at the heart of the game are a big part of why it's an enjoyable journey, even if the overarching story is bad. Square Enix completely redid the combat and progression systems, which they really didn't need to do to get people to buy this direct sequel.

I also liked seeing the world of Spira several years later, with new locations and additions to existing ones, as well as granular bits of new story that tell you what happened to all its characters. I wish there were fewer recycled assets and I don't love the musical numbers, but hey, not every Final Fantasy game is going to be my thing. I liked listening to developer Nina Freeman talk about the game on this podcast. She makes a good case for why it's better than I thought it was back in 2004.

6. Final Fantasy 15

Tom: I love the idea of the roadtrip RPG and FF15, in its best moments, strikes a perfect tone. You get to guide your four good lads through a lazy summer, beating up wildlife for cash. After the constraints of 13, the open world feels enormous, and it's extremely pretty.

Final

I miss the depth and character building of previous games, but some extraordinary animation work means the combat always looks flashy, even if you’re not really doing very much. Also, the food. My god, the food.

Samuel: This is how I feel—a cynic would say this is a game of nothing more than empty spectacle. But how can you not enjoy that journey? It's like the opposite of Final Fantasy 12: endearing, full of character, and the combat is stylish but has little going on beneath it. The story is...was there a story? The king is killed, and you come back and kill the guy who is your relative from thousands of years ago, who now sits on the throne speaking in a British accent. Is that right? Anyway, who cares when the summons look this cool:

My favourite thing about FF15 might be the hidden Pitioss Dungeon, a combat-free puzzle labyrinth which sparked a Dark Souls-level lore investigation from dedicated players (read the Reddit thread here). It's apparently been debunked somewhat by the FF15 team and the game's DLC, but I choose to believe it's real because it's better than much of the game's actual story, and makes me wonder which elements of the cancelled Versus 13 made the cut.

Final Fantasy Games Ranked

Andy: I love the breezy road trip feel of 15. It's an infectiously sunny, colourful game, and the bond between the car boys is quite convincing. But as an RPG it left me cold, which is almost entirely the fault of those utterly banal sidequests. Everywhere you go you're being given tasks to complete, but they're flatly written, unexciting, and tedious. I could have ignored them and focused on the main story, I suppose, but I hate having uncompleted quests in my log. So I just quit the game and never returned.

Samuel: I agree that most of its sidequests are terrible, although I do like the hunts. Fewer but better quests should be how Tabata and company make side content in their next RPG.

7. Final Fantasy 8

Tom: The first quarter of the game, culminating in that assassination attempt, is absolutely banging. The plot drifts off in weird directions from there and eventually collapses into a succession of giant plot holes. It's a great ride, though. Squall is kinda Cloud-lite, but at least he gets to have a romance, and his rivalry with Seifer is engrossing.

It's as large and involved as 7, and full of secrets, but for me it's a touch forgettable. The gardens are beautifully designed, but I don't feel as connected to those places as I did to Cosmo Canyon, Junon, and Midgar. I liked the combat, though, including the magic junctioning system and ludicrous summons.

Andy K: There’s a lot I love about 8. The understated art design. The downbeat, melancholy tone. That beautifully atmospheric music. Triple Triad, of course, which remains one of the best minigames of all time. The weird characters. Hell, I even love the junction system, which is undeniably weird and clunky, but fun to experiment with.

The story seriously goes off the rails in the final act, it can be overly melodramatic, one of the twists is a real eye-roller, and the way enemies scale to your level is kinda annoying. But otherwise I think it's one of the best, most interesting, and most subversive Final Fantasies. It's the Alien 3 of the series, and I mean that as a compliment.

Samuel: Final Fantasy 8 is a big favourite of mine, but it loses points for having worse audio than the PSone versions, even now, though you can mod the original soundtrack back in. This week I had to sign in through Square Enix's store just to play the damn game on Steam, which is dumb. I love the junctioning system and the combat, though, and this game offers a ridiculously melodramatic but engaging story.

It also has one of my favourite 'secrets' in the series: the Deep Sea Research Facility in the middle of the ocean, where you fight Bahamut and Ultima Weapon. Exploring the depths of that place is like a horror movie. Check out the first minute of this to see what I'm talking about:

Wes: '...Whatever.'

8. Final Fantasy 6

Tom: The PC port hideously reworks the fonts and reduces the pixel sprites to bright, blotchy characters. It's awful, because otherwise FF6 is an absolute treat. Great characters, a strong sense of humour, and a surprisingly dark world full of steam engines, mechs, and an oppressive empire desperate to capture the power of magic for itself. The starting character, Terra, has the rare ability to cast spells, and as she flees the empire's phalanxes of hunter mechs she teams up with characters like the roguish Locke, a ninja called Shadow, a king with a chainsaw called Figaro, and more.

The characters are fantastic, but 6 throws some insane turns into its story that I won't spoil. Great game, shame about the port.

Samuel: Same feeling. I love this game, and I had the PSone version many years ago, which wasn't too bad (minus the loading screens). If the PC version was the best one, it'd undoubtedly be ranked a lot higher than this in our list.

Play Final Fantasy Game

Wes: This is not the best way to play one of the best games in the series, as Tom alluded to. It's full of an energetic charm that Square would only really achieve again with FF9, but still manages to deliver some heart wrenching moments with tiny little sprite people. And what a boldly freeform game! Even without a job system, you can pretty much do anything you want with any character after a certain point, and explore much of the world in whatever order you prefer. Also, modders have thankfully fixed some of the PC port's most egregious issues, so it's possible to clean up the graphics and return the original sprites to their proper place.

9. Final Fantasy 13

Samuel: Even if it takes a while to open up, I like the paradigm shift system in Final Fantasy 13, and how it encourages wholesale on-the-fly changes in tactics. Even if you spend most of the game walking through a corridor, it is at least a consistently beautiful corridor. 13's PC port was pretty lousy at launch, and I haven't tried it since then, because it wants to eat a monstrous 60GB of my hard-drive space. FF13's soundtrack is one of the best in the series, though, and even if its story is overwrought and lacks likeable heroes, I've still got some affection for it.

Tom: The paradigm shift system is cool, it feels fast and fluid once you’re fighting enemies tough enough to warrant using it properly. I can't really forgive all the corridors though, and I found a lot of the squad annoying, especially Hope. The lack of freedom feels like such a retrograde step after 12 and you need a glossary to unpack what's going on between the fal'Cie and the l'Cie.

Wes: A genuinely great battle system is wasted on a mess of a story that confuses a deluge of proper nouns with an interesting plot. Combat with a full party is an absolute blast, so of course Final Fantasy 13 spends most of its first 15 hours refusing to let you just play the damn game with a full team. It's one of the worst starts ever in a genre known for slow beginnings. But hey, at least it does get better from there.

10. Final Fantasy 4 (or 5)

Samuel: I've got a soft spot for 4, which is the point at which you can trace back all the modern Final Fantasy games, with its increased focus on story and setting over the simpler FF3. I love the character designs—this is where these heroes and villains became iconic. I can't say I love the 3D edition of it that's come to PC, though, which is based on the DS port from almost a decade ago. The Game Boy Advance edition that I used to own looked a lot nicer, though this 3D version does have a phenomenal opening movie (see above).

Wes: This is when Final Fantasy figured out it wanted to be a series of epic adventures: it was Square's stab, at the time, of channeling an anime plot into a bunch of sprite characters. It's worth playing just to see the roots of what would become grander adventures in FF6 and FF7.

If you don't love Final Fantasy's melodrama, swap Final Fantasy 5 in, here. Like FF6 it has some hideously reworked sprites on PC, but that Job system is so good, there's still an annual event where people get together to replay the game all these years later.

Final Fantasy is a video game series developed and published by Square Enix (formerly Square). The first title in the series, the eponymousFinal Fantasy, premiered in Japan in 1987, and Final Fantasy games have been released almost every single year since. Fifteen games have been released as part of the main (numbered) series. Sequels, prequels, spin-offs, and related video games have been published, as well as numerous titles in other media forms. Each game in the main series takes place in a different fictional universe rather than serve as direct sequels to prior games, although some titles have received sequels, or prequels, set in the same universe.

Most of the games have been re-released for several different platforms, many of which have been included in bundled releases. The series as a whole is primarily composed of role-playing video games, but also includes massively multiplayer online role-playing games, third-person shooters, tower defense games, and tactical role-playing games. Final Fantasy games have been released on over a dozen video game consoles beginning with the Nintendo Entertainment System, as well as for personal computers and mobile phones. The series is Square Enix's most successful franchise, having sold over 100 million units worldwide as of June 2011, across both the main series and its spin-offs.[1]Final Fantasy's popularity has placed it as one of the best-selling video game franchises.[2]

  • 2Main series-related games

Main series[edit]

TitleDetails

Original release dates:
  • JP: December 18, 1987[4]
  • NA: July 12, 1990[3]
  • PAL: March 14, 2003[5]
    (PlayStation version)
Release years by system:
1987 – Nintendo Entertainment System[4]
1989 – MSX[6]
2000 – WonderSwan Color[7]
2002 – PlayStation[8]
2004 – Game Boy Advance
2004 – Mobile phones[9]
2007 – PlayStation Portable (Final Fantasy Anniversary Edition)[10]
2010 – iOS[11]
2012 – Windows Phone[12]
2012 – Android
2014 – Nintendo 3DS
Notes:
  • Included in the Final Fantasy I-II (Family Computer, 1994), Final Fantasy Origins (PlayStation, 2002), and Final Fantasy I & II: Dawn of Souls (Game Boy Advance, 2004) bundle and the Final Fantasy Mobile (Mobile phones, 2004) subseries[5][13][14][15]
  • NES version available on the Wii Virtual Console in Japan, North America & Europe/Australia. Also available on the Wii U & Nintendo 3DS Virtual Consoles in Japan.
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable in Japan and North America.
  • Game Boy Advance version available on the Wii U Virtual Console in Japan.
  • Included in the Nintendo Classic Mini.

Original release dates:
  • JP: December 17, 1988[4]
  • NA: April 8, 2003[5]
    (PlayStation version)
  • PAL: March 14, 2003[5]
    (PlayStation version)
Release years by system:
1988 – Family Computer[4]
2001 – WonderSwan Color[16]
2002 – PlayStation[17]
2004 – Game Boy Advance
2005 – Mobile phones[18]
2007 – PlayStation Portable (Final Fantasy II Anniversary Edition)[19]
2010 – iOS[20]
2012 – Android
Notes:
  • Included in the Final Fantasy I-II (Family Computer, 1994), Final Fantasy Origins (PlayStation, 2002), and Final Fantasy I & II: Dawn of Souls (Game Boy Advance, 2004) bundle and the Final Fantasy Mobile (Mobile phones, 2005) subseries[5][13][14][15]
  • Famicom version available on the Wii, Wii U and Nintendo 3DS Virtual Consoles in Japan.
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable in Japan and North America.
  • Game Boy Advance version available on the Wii U Virtual Console in Japan.

Original release dates:
  • JP: April 27, 1990[4]
  • NA: November 14, 2006[21]
    (Nintendo DS version)
  • PAL: May 4, 2007[21]
    (Nintendo DS version)
Release years by system:
1990 – Family Computer[4]
2006 – Nintendo DS[21]
2011 – iOS
2012 – PlayStation Portable
2012 – Android[22]
2013 – Windows Phone
2014 – Microsoft Windowspersonal computer
Notes:
  • Nintendo DS version is a full remake of the game with 3D graphics.[23]
  • Famicom version available on the Wii, Wii U and Nintendo 3DS Virtual Consoles in Japan.

Original release dates:
  • JP: July 19, 1991[25]
  • NA: November 23, 1991[24]
  • PAL: February 27, 2002[26]
    (PlayStation version)
Release years by system:
1991 – Super NES[25]
1991 – Super Famicom (Final Fantasy IV Easytype)[27]
1997 – PlayStation[28]
2002 – WonderSwan Color[29]
2005 – Game Boy Advance (Final Fantasy IV Advance)[30]
2007 – Nintendo DS[31]
2009 – Mobile Phones[32]
2011 – PlayStation Portable (Final Fantasy IV: The Complete Collection)
2012 – iOS
2013 – Android
2014 – Microsoft Windows personal computer
Notes:
  • First released in North America under the name Final Fantasy II on the Super NES; later releases of the game were under the Final Fantasy IV title.[33]
  • Re-released on the Super Famicom in Japan under the title Final Fantasy IV Easytype with an easier difficulty setting.[27]
  • Included in the Final Fantasy Collection (1999, PlayStation) and Final Fantasy Chronicles (2001, PlayStation) bundle, and the European release of the Final Fantasy Anthology (2002, PlayStation) bundle, as well as the Finest Fantasy For Advance subseries (2005, Game Boy Advance)[34][35][36][37]
  • The Nintendo DS version is a full remake of the game with 3D graphics and additional content.[27]
  • The PSP version of the game is a bundle of the original game, its sequel Final Fantasy IV: The After Years, and an all-new story (Final Fantasy IV Interlude) which is a tie-in between the other two games.
  • Super NES version available on the Wii Virtual Console in Japan, North America and Europe/Australia. Super NES and Game Boy Advance versions also available on the Wii U Virtual Console in Japan.
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable in Japan only.

Original release dates:
  • JP: December 6, 1992[25]
  • NA: October 5, 1999[36]
    (PlayStation version)
  • PAL: February 27, 2002[26]
    (PlayStation version)
Release years by system:
1992 – Super Famicom[25]
1998 – PlayStation[38]
2006 – Game Boy Advance (Final Fantasy V Advance)[39]
2013 – iOS
2013 – Android
2015 – Windows PC
Notes:
  • Included in the Final Fantasy Collection (1999, PlayStation) and the Final Fantasy Anthology (2002, PlayStation) bundles, as well as the Finest Fantasy For Advance subseries (2006, Game Boy Advance)[34][36][37]
  • Super Famicom version available on the Wii and Wii U Virtual Consoles in Japan, and Game Boy Advance version available on the Wii U Virtual Console in Japan.
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable.

Original release dates:
  • JP: April 2, 1994[25]
  • NA: October 11, 1994[40]
  • PAL: March 1, 2002[41]
    (PlayStation version)
Release years by system:
1994 – Super NES[25]
1999 – PlayStation[41]
2006 – Game Boy Advance (Final Fantasy VI Advance)[42]
2014 – Android
2014 – iOS
2015 – Windows PC
Notes:
  • First released in North America under the name Final Fantasy III on the Super NES; later releases of the game were under the Final Fantasy VI title.[43]
  • Included in the Final Fantasy Collection (1999, PlayStation) and the North American release of the Final Fantasy Anthology (2002, PlayStation) bundles, as well as the Finest Fantasy for Advance subseries (2006, Game Boy Advance)[34][36][37]
  • Super NES version available on the Wii Virtual Console in Japan, North America and Europe/Australia. Super NES and Game Boy Advance versions also available on the Wii U Virtual Console in Japan.
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable.
  • Included in the Super NES Classic Edition by the name of Final Fantasy III

Original release dates:
  • JP: January 31, 1997[45]
  • NA: September 7, 1997[44]
  • PAL: November 1, 1997[46]
Release years by system:
1997 – PlayStation[45]
1997 – PlayStation (Final Fantasy VII International)[47]
1998 – Microsoft Windowspersonal computer[48]
2012 – Microsoft Windows
2015 - iOS
2015 – PlayStation 4 (Digital Edition)
2016 – Android
2019 – Nintendo Switch, Xbox One[49]
2020 – PlayStation 4 (Final Fantasy VII Remake)
Notes:
  • International version released in Japan for PlayStation (1997, titled Final Fantasy VII International)[47]
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable.
  • Windows PC re-released in 2012 with upscaled graphics and additional features via Square Enix's online store. Removed in 2013 and released on Steam.
  • Japanese release of Windows PC version in 2013 includes features that were later included in the iOS, PS4 and Android ports but remain exclusive to Japan for the PC version.

Original release dates:
  • JP: February 11, 1999[45]
  • NA: September 9, 1999[50]
  • PAL: October 27, 1999[51]
Release years by system:
1999 – PlayStation[45]
2000 – Microsoft Windows personal computer[52]
2013 – Microsoft Windows
Notes:
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable.

Original release dates:
  • JP: July 7, 2000[53]
  • NA: November 13, 2000[53]
  • PAL: February 16, 2001[53]
Release years by system:
2000 – PlayStation[53]
2016 – Microsoft Windows, iOS, Android
2017 – PlayStation 4 (Digital Edition)
2019 – Nintendo Switch, Xbox One[49]
Notes:
  • Until December 31, 2010, the card mini-game in Final Fantasy IX, Tetra Master, was available on Square Enix's PlayOnline network service, featuring player versus player games.[54]
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable.

Original release dates:
  • JP: July 19, 2001[55]
  • NA: December 17, 2001[55]
  • PAL: May 24, 2002[55]
Release years by system:
2001 – PlayStation 2[55]
2002 – PlayStation 2 (Final Fantasy X International)[55]
2013 – PlayStation 3, PlayStation Vita (Final Fantasy X/X-2 HD Remaster)
2015 – PlayStation 4 (Final Fantasy X/X-2 HD Remaster)
2016 – Microsoft Windows (Final Fantasy X/X-2 HD Remaster)
2019 – Nintendo Switch, Xbox One (Final Fantasy X/X-2 HD Remaster)[49]
Notes:
  • International version released in Japan for PlayStation 2 (2002, titled Final Fantasy X International), containing a short movie that bridges the story of Final Fantasy X with that of its sequel, Final Fantasy X-2[56]
  • Included in the Final Fantasy X/X-2 Ultimate Box bundle (2005)[57]

Original release dates:
  • JP: May 16, 2002[59]
  • NA: October 28, 2003[58]
    (PC version)
  • PAL: September 16, 2004[51]
    (PC version)
Release years by system:
2002 – PlayStation 2, Microsoft Windows personal computer[59]
2006 – Xbox 360[60]
TBA – iOS, Android[61]
Notes:
  • The first massively multiplayer online role-playing game in the series[62]
  • Five expansion packs have been released: Rise of the Zilart (2003),[63]Chains of Promathia (2004),[64]Treasures of Aht Urhgan (2006),[65]Wings of the Goddess (2007),[66] and Seekers of Adoulin (2013).[67]
  • Three add-ons, or small expansions, have been released: A Crystalline Prophecy (March 2009), A Moogle Kupo d'Etat (July 2009), and A Shantotto Ascension (October 2009).[68]
  • The first expansion was included in the North American release (2003).[69]
  • The first two expansions were included in the European release (2004).[70]
  • The first three expansions were included in the Xbox 360 release (2006).[69]
  • Final Fantasy XI: The Vana'diel Collection includes the game and the first two expansions.
  • Final Fantasy XI: The Vana'diel Collection 2007 includes the game and the first three expansions.[71]
  • Final Fantasy XI: The Vana'diel Collection 2008 includes the game and the first four expansions.[72]
  • Final Fantasy XI: Ultimate Collection (2010) includes the game, the first four expansions, and all three add-ons.[73]
  • Final Fantasy XI: Ultimate Collection Abyssea Edition (2011) includes the game, the first four expansions, and all six add-ons.
  • Final Fantasy XI: Ultimate Collection Seeker's Edition (2013) includes the game, all five expansions, and all six add-ons.
  • Final Fantasy XI terminated for Xbox 360 and PlayStation 2 on March 31, 2016. New mobile client under development for 2016.[61]

Original release dates:
  • JP: March 16, 2006[75]
  • NA: October 31, 2006[74]
  • PAL: February 23, 2007[76]
Release years by system:
2006 – PlayStation 2[75]
2007 – PlayStation 2 (Final Fantasy XII International Zodiac Job System)[77]
2017 – PlayStation 4 (Final Fantasy XII: The Zodiac Age)
2018 – Microsoft Windows (Final Fantasy XII: The Zodiac Age)
2019 – Nintendo Switch, Xbox One (Final Fantasy XII: The Zodiac Age)[49]
Notes:
  • International version released in Japan for PlayStation 2 (2007, titled Final Fantasy XII International Zodiac Job System)[77]
  • The international version is part of the Ivalice Alliance subseries.[78]

Original release dates:
  • JP: December 17, 2009[80]
  • NA: March 9, 2010[79]
  • PAL: March 9, 2010[79]
Release years by system:
2009 – PlayStation 3, Xbox 360[79]
2010 – Xbox 360 (Final Fantasy XIII Ultimate Hits International)[79]
2014 – PC
2015 – iOS, Android
Notes:
  • Part of the Fabula Nova Crystallis Final Fantasy subseries[78]
  • International version released in Japan for the Xbox 360 (2010, titled Final Fantasy XIII Ultimate Hits International)[79]
  • Only Final Fantasy game on the PlayStation 3 not available on the PlayStation Store.

Original release date:
  • WW: September 30, 2010[81]
Release years by system:
2010 – Microsoft Windows[81]
Notes:
  • The second massively multiplayer online role-playing game in the series[81]
  • Original version terminated on November 11, 2012. Relaunched as Final Fantasy XIV: A Realm Reborn on August 27, 2013.[82]

Original release date:
  • WW: November 29, 2016
Release years by system:
2016 – PlayStation 4, Xbox One
2018 – Microsoft Windows (Final Fantasy XV: Windows Edition)
Notes:
  • Announced at E3 2006 as Final Fantasy Versus XIII[83]
  • Originally part of the Fabula Nova Crystallis Final Fantasy subseries[78]
  • First mainline single-player Final Fantasy to have a global release date
  • DLC expansions titled Episode Gladiolus, Episode Prompto and Episode Ignis released in 2017
  • Online cooperative multiplayer expansion titled Final Fantasy XV: Comrades released in 2017
  • A Royal Edition with all previous updates, DLC and new contents released in 2018 for PlayStation 4 and Xbox One
  • DLC expansion titled Episode Aranea, Episode Luna and Episode Noctis cancelled in 2018.
  • DLC expansion titled Episode Ardyn released in 2019

Main series-related games[edit]

TitleDetails

Original release dates:
  • JP: March 13, 2003[59]
  • NA: November 18, 2003[58]
  • PAL: February 20, 2004[51]
Release years by system:
2003 – PlayStation 2[59]
2004 – PlayStation 2 (Final Fantasy X-2 International + Last Mission)[84]
2013 – PlayStation 3, PlayStation Vita (Final Fantasy X/X-2 HD Remaster)
2015 – PlayStation 4 (Final Fantasy X/X-2 HD Remaster)
2016 – PC (Steam) (Final Fantasy X/X-2 HD Remaster)
2019 – Nintendo Switch, Xbox One (Final Fantasy X/X-2 HD Remaster)[49]
Notes:
  • Sequel to Final Fantasy X[85]
  • The first direct video game sequel in the series[85]
  • International version released in Japan for PlayStation 2 in 2004, titled Final Fantasy X-2 International + Last Mission[84]
  • Included in the Final Fantasy X/X-2 Ultimate Box bundle (2005)[57]

Original release dates:
  • JP: March 29, 2005[87]
  • NA: March 29, 2005[86]
Release years by system:
2005 – Mobile phones[86]
Notes:
  • Port of the snowboardingminigame featured in Final Fantasy VII to mobile phones[86]

Original release dates:
  • JP: April 26, 2007[89]
  • NA: November 20, 2007[88]
  • PAL: February 15, 2008[90]
Release years by system:
2007 – Nintendo DS[89]
Notes:
  • Sequel to Final Fantasy XII[88]
  • Part of the Ivalice Alliance subseries[78]

Original release dates:
  • JP: February 18, 2008[92]
  • NA: June 1, 2009[91]
    (WiiWare version)
  • PAL: June 5, 2009[91]
    (WiiWare version)
Release years by system:
2008 – Mobile phones[92]
2009 – WiiWare[91]
2011 – PlayStation Portable (Final Fantasy IV: The Complete Collection)
2013 – iOS, Android
2015 – PC (Steam)
Notes:
  • Sequel to Final Fantasy IV[92]
  • Released in episodic format[92]
  • The PSP version of the game is a bundle of Final Fantasy IV, The After Years, and Interlude, an all-new story which is a tie-in between the other two games.
  • iOS and Android versions are a full remake of the game in the style of the remakes of Final Fantasy III and IV.

Cancellation date:
2011
Proposed system release:
Notes:
  • Spin-off sequel of Final Fantasy XII initially developed by GRIN before being handed over to another, undisclosed studio and subsequently cancelled.[93]

Original release dates:
  • JP: August 27, 2013
  • NA: August 27, 2013
  • PAL: August 27, 2013
Release years by system:
2013 – Microsoft Windowspersonal computer, PlayStation 3
2014 – PlayStation 4
2015 – Mac
Notes:
  • Re-release of Final Fantasy XIV, rebuilt with a new engine, gameplay and server after the negative reception of the original version.[82]
  • Expansion pack titled Heavensward released in 2015.
  • Expansion pack titled Stormblood released in 2017.
  • Expansion pack titled Shadowbringers released in 2019.

Original release date:
  • JP: October 30, 2014
Release years by system:
2014 – Android, iOS
Notes:
  • Terminated in December 2015.
  • International release cancelled.

Original release date:
  • JP: September 30, 2015
Release years by system:
2015 – Android, iOS
Notes:
  • Spinoff of Final Fantasy XI

Final Fantasy Tactics[edit]

TitleDetails

Original release dates:
  • JP: June 20, 1997[45]
  • NA: January 28, 1998[50]
  • PAL: October 5, 2007[94]
    (PlayStation Portable version)
Release years by system:
1997 – PlayStation[45]
2007 – PlayStation Portable (Final Fantasy Tactics: The War of the Lions)[94]
2011 – iOS (Final Fantasy Tactics: The War of the Lions)
2015 – Android (Final Fantasy Tactics: The War of the Lions)
Notes:
  • Tactical role-playing game featuring concepts and themes from the Final Fantasy series[95]
  • Its re-release, titled Final Fantasy Tactics: The War of the Lions (2007), is part of the Ivalice Alliance subseries.[78]
  • Set in the world of Ivalice, which was later reused in main series game Final Fantasy XII[96]
  • PS one Classic available on the PlayStation Store to download for the PlayStation 3, PlayStation Vita and PlayStation Portable in Japan and North America.

Original release dates:
  • JP: February 14, 2003[59]
  • NA: September 8, 2003[58]
  • PAL: October 24, 2003[51]
Release years by system:
2003 – Game Boy Advance[59]
Notes:
  • Tactical role-playing game featuring concepts and themes from the Final Fantasy series[97]
  • Not a sequel to Final Fantasy Tactics[97]
  • Set in a dream version of Ivalice, which features places, characters, and races later to be seen in main series game Final Fantasy XII[97]
  • Available on the Wii U Virtual Console in North America, Europe/Australia and Japan.

Original release dates:
  • JP: October 25, 2007[99]
  • NA: June 24, 2008[98]
  • PAL: June 27, 2008[100]
Release years by system:
2007 – Nintendo DS[99]
Notes:
  • Tactical role-playing game featuring concepts and themes from the Final Fantasy series[101]
  • Sequel to Final Fantasy Tactics Advance, though set in the real version of Ivalice[102]
  • Part of the Ivalice Alliance subseries[78]

Original release dates:
  • JP: May 28, 2013
Release years by system:
2013 – iOS, Android
Notes:
  • Tactical role-playing game with social features and multiplayer battles.
  • Terminated on July 31, 2014.

Compilation of Final Fantasy VII[edit]

TitleDetails

Original release date:
  • JP: September 29, 2004[103]
Release years by system:
2004 – Mobile phones[103]
Notes:
  • Released on NTT DoCoMoFOMA iMode mobile phones, SoftBankYahoo! mobile phones, and au EZweb mobile phones in Japan[104]
  • Prequel to Final Fantasy VII, detailing the dealings between the original AVALANCHE organization and the Turks[104]
  • Part of the Compilation of Final Fantasy VII subseries[78]

Original release dates:
  • JP: January 26, 2006[75]
  • NA: August 15, 2006[105]
  • PAL: November 17, 2006[106]
Release years by system:
2006 – PlayStation 2[75]
2006 – Mobile phones (Dirge of Cerberus Lost Episode: Final Fantasy VII)[75]
2008 – PlayStation 2 (Dirge of Cerberus: Final Fantasy VII International)[107]
Notes:
  • Third-person shooter with role-playing game elements[108]
  • Sequel to Final Fantasy VII, taking place three years after the game[108]
  • A 'lost episode' was released for Japanese mobile phones on August 18, 2006 which takes places midway through Dirge of Cerberus.[75]
  • International version released in Japan (2008, PlayStation 2)[107]
  • Part of the Compilation of Final Fantasy VII subseries[78]

Original release dates:
  • JP: September 13, 2007[89]
  • NA: March 25, 2008[109]
  • PAL: June 26, 2008[110]
Release years by system:
2007 – PlayStation Portable[89]
Notes:
  • Prequel to Final Fantasy VII, chronicling the events leading up to the game[111]
  • Part of the Compilation of Final Fantasy VII subseries[78]
  • Only Final Fantasy game on the PlayStation Portable not available on the PlayStation Store.

Fabula Nova Crystallis Final Fantasy[edit]

Final Fantasy Gameboy Advance

TitleDetails

Original release dates:
  • JP: October 27, 2011[112]
  • WW: March 17, 2015 (HD only)
Release years by system:
2011 – PlayStation Portable
2015 – PlayStation 4, Xbox One, PC (Steam) (Final Fantasy Type-0 HD)
Notes:
  • Originally titled Final Fantasy Agito XIII[113]
  • Square Enix describes it as an online RPG, but not a massively multiplayer online role-playing game.[113]
  • Takes place in different universe from Final Fantasy XIII, but features a similar mythology[113]
  • Part of the Fabula Nova Crystallis Final Fantasy subseries[78]

Original release dates:
  • JP: December 15, 2011[115]
  • NA: January 31, 2012[114]
  • PAL: February 3, 2012[114]
Release years by system:
2011 – PlayStation 3, Xbox 360
2014 – PC (Steam)
2015 – iOS, Android
Notes:
  • A direct sequel to Final Fantasy XIII[116]
  • Part of the Fabula Nova Crystallis Final Fantasy subseries[116]

Original release dates:
  • JP: November 21, 2013
  • NA: February 11, 2014
  • AU: February 13, 2014
  • PAL: February 14, 2014
Release years by system:
2013 – PlayStation 3, Xbox 360
2015 – PC (Steam)
2016 – iOS, Android
Notes:
  • A direct sequel to Final Fantasy XIII and Final Fantasy XIII-2[117]
  • Part of the Fabula Nova Crystallis Final Fantasy subseries

Original release date:
  • JP: May 14, 2014
Release years by system:
2014 – Android, iOS
Notes:
  • A mobile spinoff to Final Fantasy Type-0[118]
  • Part of the Fabula Nova Crystallis Final Fantasy subseries[119]
  • Terminated in November 2015.
  • International release cancelled.

Original release date:
  • CHN: December 14, 2016
  • WW: August 15, 2017
Release years by system:
2016 – Android, iOS
TBA – PC
Notes:
  • Part of the Fabula Nova Crystallis Final Fantasy subseries
  • The game was announced under the provisional title Final Fantasy Type-0 Online

Final Fantasy XV Universe[edit]

TitleDetails

Original release date:
  • WW: August 30, 2016
Release years by system:
2016 – iOS, Android
Notes:
  • A mobile pinball game based on a minigame within Final Fantasy XV
  • The game ended its service on March 27, 2017[120]

Original release date:
  • WW: November 29, 2016
Release years by system:
2016 – PlayStation 4 (PlayStation Store), Xbox One (Microsoft Store)
Notes:
  • An arcade beat-'em-up spin-off set 30 years prior to Final Fantasy XV

Original release date:
  • WW: June 29, 2017
Release years by system:
2017 – iOS, Android
Notes:
  • Based on Final Fantasy XV, features its characters and soundtrack

Original release date:
  • WW: September 13, 2017
Release years by system:
2017 – iOS, Android
Notes:
  • A mobile remake of the 1986 King's Knight and a tie-in to Final Fantasy XV.
  • Referenced in Final Fantasy XV, as a game enjoyed by Noctis Lucis Caelum and his friends.
  • The game ended its service on June 26, 2018

Original release date:
  • WW: November 21, 2017
Release years by system:
2017 – PlayStation 4 (PlayStation Store)
Notes:
  • A downloadable virtual reality video game for the PlayStation VR

Original release date:
  • WW: February 8, 2018
Release years by system:
2018 – iOS, Android
2018 – Nintendo Switch (Nintendo eShop), PlayStation 4 (PlayStation Store), Xbox One (Microsoft Store) (Final Fantasy XV: Pocket Edition HD)
Notes:
  • Abridged version of Final Fantasy XV

Spin-offs[edit]

Note that three games were marketed in North America as The Final Fantasy Legend series,[121] but they were originally created as entries in the SaGa series of games, and are not true Final Fantasy titles. None of the three games bore any Final Fantasy branding in their original Japanese versions. The games of the SaGa series include no themes or characters from the Final Fantasy games,[121] therefore they are excluded from this list.

TitleDetails

Original release dates:
  • JP: June 8, 1991[122]
  • NA: November 1, 1991[122]
  • PAL: June 17, 1993[123]
Release years by system:
1991 – Game Boy[122]
2016 – iOS, Android, PlayStation Vita (as Adventures of Mana)
2019 – Nintendo Switch (as Collection of Mana)
Notes:
  • Released in Japan as Seiken Densetsu: Final Fantasy Gaiden (聖剣伝説 ~ファイナルファンタジー外伝~Legend of the Holy Sword: Final Fantasy Gaiden) and in Europe as Mystic Quest[122]
  • First released as a side story for the Final Fantasy series, it has generated its own game series, called Mana.[122]
  • Featured some elements from the Final Fantasy series which did not reappear in later titles or in its remake, Sword of Mana (2003)[122]

Original release dates:
  • JP: September 10, 1993[125]
  • NA: October 5, 1992[124]
  • PAL: 1993[126]
Release years by system:
1993 – Super NES[124]
Notes:
  • First Final Fantasy game developed in the United States (instead of Japan)
  • Role-playing game with action-adventure elements[122]
  • Released in Japan as Final Fantasy USA: Mystic Quest and in Europe as Mystic Quest Legend[126]


Release years by system:
1997 – PlayStation (Chocobo no Fushigina Dungeon (Chocobo's Mysterious Dungeon))[127]
1998 – PlayStation (Chocobo's Dungeon 2)[128]
1999 – PlayStation (Chocobo Racing)[129]
1999 – PlayStation (Chocobo Collection, includes Chocobo Racing, Chocobo Stallion and Dice de Chocobo)[130]
2000 – WonderSwan (Hataraku Chocobo (Chocobo on the Job))[131]
2002 – Mobile phones (Dokodemo Chocobo (Chocobo Anywhere))[132]
2002 – Game Boy Advance (Chocobo Land: A Game of Dice)[133]
2003 – Mobile phones (Dokodemo Chocobo 2: Dasshutsu! Yūreisen (Chocobo Anywhere 2: Escape! Ghost Ship))[134]
2003 – Mobile phones (Choco-Mate)[135][136]
2004 – Mobile phones (Dokodemo Chocobo 2.5: Sennyū! Kodai Iseki (Chocobo Anywhere 2.5: Infiltrate! Ancient Ruins))
2004 – Mobile phones (Dokodemo Chocobo 3: Taose! Niji Iro Daimaō (Chocobo Anywhere 3: Defeat! The Great Rainbow-Colored Demon))[137]
2006 – Mobile phones (Chocobo de Mobile)[138]
2006 – Nintendo DS (Final Fantasy Fables: Chocobo Tales)[139]
2007 – Wii (Final Fantasy Fables: Chocobo's Dungeon)[140]
2008 – Nintendo DS (Cid to Chocobo no Fushigi na Dungeon: Toki Wasure no Meikyū DS+ (Cid and Chocobo's Mysterious Dungeon: the Labyrinth of Forgotten Time DS+))[141]
2008 – Nintendo DS (Chocobo to Mahō no Ehon: Majō to Shōjo to Gonin no Yūsha (Chocobo and the Magic Picture Book: The Witch, the Girl, and the Five Heroes))[142]
2010 – iPad (Chocobo Panic)
2010 – Mobile phones, Facebook (Chocobo's Crystal Tower)
2012 – iOS, Android (Chocobo No Chocotto Nouen (Chocobo’s Chocotto Farm))
Cancelled – Nintendo 3DS (Chocobo Racing 3D)
2019 – Nintendo Switch, PlayStation 4 (Chocobo's Mystery Dungeon: Every Buddy!)[49]
Notes:
  • Series of games of different genres featuring a Chocobo, a creature from the Final Fantasy games, as the main character with environments based on the Final Fantasy series[143]
  • Only Chocobo's Dungeon 2, Chocobo Racing, Final Fantasy Fables: Chocobo Tales, Final Fantasy Fables: Chocobo's Dungeon, Chocobo Panic and Chocobo's Crystal Tower have been released outside Japan.[122]
Final Fantasy Crystal Chronicles series


Release years by system:
2003 – Nintendo GameCube (Final Fantasy Crystal Chronicles)[144]
2007 – Nintendo DS (Final Fantasy Crystal Chronicles: Ring of Fates)[145]
2008 – WiiWare (Final Fantasy Crystal Chronicles: My Life as a King)[146]
2009 – Wii (Final Fantasy Crystal Chronicles: Echoes of Time)[147]
2009 – Nintendo DS (Final Fantasy Crystal Chronicles: Echoes of Time)[147]
2009 – WiiWare (Final Fantasy Crystal Chronicles: My Life as a Darklord)[148]
2009 – Wii (Final Fantasy Crystal Chronicles: The Crystal Bearers)[149]
2020 – Nintendo Switch (Nintendo eShop), PlayStation 4 (PlayStation Store) (Final Fantasy Crystal Chronicles Remastered Edition)
Notes:
  • Action role-playing game series featuring concepts from the Final Fantasy series[150]


Release years by system:
2008 – Mobile phones (Crystal Guardians)[151]
2008 – iOS, Wiiware, Xbox Live Arcade, PlayStation Network (Crystal Defenders)[152]
2009 – iOS (Crystal Defenders: Vanguard Storm)[153]
2011 – Android (Crystal Defenders)
Notes:
  • Series of turn-based strategy games using concepts from Final Fantasy Tactics A2: Grimoire of the Rift[154]
Dissidia Final Fantasy series


Release years by system:
2008 – PlayStation Portable (Dissidia Final Fantasy)[155]
2011 – PlayStation Portable (Dissidia 012 Final Fantasy)[155]
2015 – Arcade (Dissidia Final Fantasy)[155]
2017 – iOS, Android (Dissidia Final Fantasy Opera Omnia)
2018 – PlayStation 4 (Dissidia Final Fantasy NT)
Notes:
  • 3D fighting games featuring characters from the main series

Original release date:
  • JP: August 20, 2002[156]
Release years by system:
2002 – Mobile phones[156]
Notes:
  • A mobile phone game set in the Final Fantasy: Unlimited universe[156]
  • Turn-based role-playing game
Final Fantasy: Unlimited on PC - Meikyū ~ Kuroki Yume no Kioku ~

Original release date:
Release years by system:
2003 – Microsoft Windowspersonal computer[157]
Notes:
  • A personal computer game set in the Final Fantasy: Unlimited universe, published by Amada Printing[157]
  • Card battle game

Original release dates:
  • JP: October 29, 2009[158]
  • NA: October 5, 2010
  • PAL: October 8, 2010
Release years by system:
2009 – Nintendo DS[158]
Notes:
  • Released in Japan as Hikari no 4 Senshi: Final Fantasy Gaiden (光の4戦士 -ファイナルファンタジー外伝-Hikari no 4 Senshi Fainaru Fantajī Gaiden, lit. '4 Heroes of Light: Final Fantasy Gaiden')
  • Side story of the Final Fantasy series[159]

Original release dates:
  • JP: September 6, 2010
  • NA: August 31, 2012 (smartphone version)
  • EU: August 31, 2012 (smartphone version)
Release years by system:
2010 – Mobile phones
2012 – iOS, Android
Notes:
  • Released in Japan as Final Fantasy Legends: Hikari to Yami no Senshi (ファイナルファンタジー レジェンズ 光と闇の戦士Fainaru Fantajī Rejenzu: Hikari to Yami no Senshi, lit. 'Final Fantasy Legends: Warriors of Light and Darkness')
  • Side story of the Final Fantasy series

Original release dates:
  • JP: January 6, 2012
  • NA: December 14, 2012
Release years by system:
2012 – iOS, Android
Notes:
  • Online social game of the Final Fantasy series

Original release dates:
  • JP: February 16, 2012
  • NA: July 3, 2012
  • EU: July 6, 2012
Release years by system:
2012 – Nintendo 3DS, iOS
Notes:
  • Rhythm game of the Final Fantasy series
  • Only Final Fantasy game on the Nintendo 3DS not available on the Nintendo eShop.

Original release date:
  • JP: November 30, 2012
Release years by system:
2012 – iOS, Android
Notes:
  • Free-to-play social multiplayer role-playing game
  • Terminated.

Original release dates:
  • JP: January 17, 2013
  • NA: January 17, 2013
  • EU: January 17, 2013
Release years by system:
2013 – iOS, Android
Notes:
  • Free-to-play mobile game featuring characters and settings from the Final Fantasy series

Original release date:
  • JP: October 28, 2013
  • JP: July 12, 2017 (Nintendo 3DS version)
Release years by system:
2013 – Android, iOS
2017 – Nintendo 3DS
Notes:
  • Released only Japan

Original release dates:
  • JP: April 24, 2014
  • NA: September 16, 2014
  • EU: September 19, 2014
Release years by system:
2014 – Nintendo 3DS
Notes:
  • Rhythm game of the Final Fantasy series

Original release date:
  • JP: September 16, 2014
Release years by system:
2014 – Android, iOS
Notes:
  • Typing game featuring characters from the Final Fantasy series
  • Terminated

Original release dates:
  • JP: September 24, 2014
  • NA: March 26, 2015
  • EU: March 26, 2015
Release years by system:
2014 – Android, iOS
Notes:
  • Free-to-play mobile role-playing game featuring characters, scenarios and major battles from the Final Fantasy series

Original release date:
  • JP: November 10, 2014
Release years by system:
2014 – iOS, Android
Notes:
  • Free-to-play social multiplayer role-playing game
  • Terminated

Original release date(s):
  • WW: November 14, 2014
Release years by system:
2014 – iOS, Android, PC (Steam)
Notes:
  • Square Enix franchise characters, including those from the worlds of Final Fantasy, appeared as playable units.
  • Terminated

Original release date:
  • JP: December 18, 2014
  • NA: January 26, 2016
  • EU: January 29, 2016
Release years by system:
2014 – Nintendo 3DS[160]
Notes:
  • Multiplayer action role-playing game
  • Features up to four-person co-op gameplay[160]

Original release date:
  • JP: February 4, 2015
  • WW: August 19, 2015
Release years by system:
2015 – Android, iOS
Notes:
  • Contains the 'Triple Triad' card game from Final Fantasy VIII

Original release date:
  • JP: February 12, 2015
  • WW: November 1, 2017
Release years by system:
2015 – Android, iOS
Notes:
  • Released as Final Fantasy Legends: Toki no Suishō in Japan
  • Title literally translates to 'Crystal of Space-Time'
  • Free-to-play mobile role-playing game and sidestory to the Final Fantasy series
  • In 2016, after a massive update, rebranded as Final Fantasy Legends II in Japan
  • In 2017, the old free-to-play version of the game was shut down and a paid one was re-launched with the same name in Japan, and released worldwide as Final Fantasy Dimensions II

Original release date:
  • JP: June 4, 2015
  • WW: August 3, 2016
Release years by system:
2015 – Android, iOS
Notes:
  • Free-to-play mobile role-playing game.

Original release date:
  • JP: October 22, 2015
  • WW: June 29, 2016
Release years by system:
2015 – Android, iOS
Notes:
  • Free-to-play mobile role-playing game and sidestory to the Final Fantasy series
  • Features characters from the Final Fantasy series

Original release date:
  • JP: October 27, 2016
  • EU: October 28, 2016
  • NA: October 25, 2016
Release years by system:
2016 – PlayStation Vita, PlayStation 4
2018 – PlayStation 4 (PlayStation Store), Xbox One, Nintendo Switch, PC (Steam) (World of Final Fantasy Maxima)[49]
Notes:
  • Features characters from the Final Fantasy series
  • Physical version of World of Final Fantasy Maxima released only for Xbox One and Nintendo Switch.[161]

Bundled releases[edit]

TitleDetails

Original release date:
  • JP: February 27, 1994[13]
Release years by system:
1994 – Family Computer[13]
Notes:
  • Bundle release of Final Fantasy and Final Fantasy II[13]

Original release date:
  • JP: March 11, 1999[34]
Release years by system:
1999 – PlayStation[34]
Notes:
  • Japan-exclusive bundle of the PlayStation ports of Final Fantasy IV, Final Fantasy V and Final Fantasy VI in special edition packaging with omake extras[34]

Original release dates:
  • NA: October 5, 1999[36]
  • PAL: February 27, 2002[26]
Release years by system:
1999 – PlayStation[36]
Notes:
  • North American release includes PlayStation ports of Final Fantasy V and Final Fantasy VI with a special edition soundtrack CD[162]
  • PAL release includes PlayStation ports of Final Fantasy IV and Final Fantasy V[26]

Original release date:
  • NA: June 29, 2001[35]
Release years by system:
2001 – PlayStation[35]
Notes:
  • North America-exclusive bundle of the PlayStation ports of Final Fantasy IV and Chrono Trigger[35]

Original release dates:
  • JP: October 31, 2002[5]
  • NA: April 8, 2003[5]
  • PAL: March 14, 2003[5]
Release years by system:
2002 – PlayStation[5]
Notes:
  • Bundle of the PlayStation ports of Final Fantasy and Final Fantasy II[5]
  • Titled Final Fantasy I+II Premium Package in Japan[5]

Original release dates:
  • JP: July 29, 2004[14]
  • NA: November 29, 2004[14]
  • PAL: December 3, 2004[14]
Release years by system:
2004 – Game Boy Advance[14]
Notes:
  • Bundle of the Game Boy Advance ports of Final Fantasy and Final Fantasy II, including two special bonus areas[163]

Original release date:
  • JP: September 9, 2005[57]
Release years by system:
2005 – PlayStation 2[57]
Notes:
  • Boxed set of Final Fantasy X and Final Fantasy X-2 with a bonus disc containing a short movie that bridges the story of Final Fantasy X with X-2[57]

Original release dates:
  • JP: March 24, 2011
  • NA: April 19, 2011
  • EU: April 21, 2011
  • AU: April 28, 2011
Release years by system:
2011 – PlayStation Portable
Notes:
  • Bundle consisting of enhanced ports for Final Fantasy IV and Final Fantasy IV: The After Years, as well as a new scenario called Final Fantasy IV Interlude that links them together[164]

Original release date:
ASSeptember 13, 2012[165]
Release years by system:
2012 – PlayStation 3[165]
Notes:
  • Boxed set of Final Fantasy XIII and Final Fantasy XIII-2 sold in Asia, with the voices in Japanese and the text in both Chinese and English[165]
Final Fantasy XIII Ultimate Collection

Original release date:
Release years by system:
2013 – PlayStation 3
Notes:
  • Boxed set of Final Fantasy XIII, Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII, exclusive to Japan. Also included are a special art book, selected tracks from the games' soundtracks, and a Play Arts Kai figurine of Lightning[166]

Branded subseries[edit]

Final Fantasy Gameplay

These are groups of games or system-specific releases of games that are branded or marketed together. Unlike bundles, they were made available as individual products.


Final Fantasy Game Covers

TitleDetails


Release years by system:
2004 – Mobile phones (Before Crisis: Final Fantasy VII)[103]
2006 – PlayStation 2 (Dirge of Cerberus: Final Fantasy VII)[75]
2006 – Mobile phones (Dirge of Cerberus Lost Episode: Final Fantasy VII)[75]
2007 – PlayStation Portable (Crisis Core: Final Fantasy VII)[89]
2008 – PlayStation 2 (Dirge of Cerberus: Final Fantasy VII International)[107]
Notes:
  • Brand name for a series of games and animated features based in the world and continuity of Final Fantasy VII, though it does not include Final Fantasy VII itself[78]


Release years by system:
2004 – Mobile phones (Final Fantasy)[9]
2005 – Mobile phones (Final Fantasy II)[18]
Notes:
  • Brand name for mobile phone ports of Final Fantasy and Final Fantasy II, which were released separately for two different mobile phone models[15]
  • The Final Fantasy remake is also called Final Fantasy i and Final Fantasy EZ, depending on the phone.[15]
Finest Fantasy for Advance series


Release years by system:
2005 – Game Boy Advance (Final Fantasy IV Advance)[30]
2006 – Game Boy Advance (Final Fantasy V Advance)[39]
2006 – Game Boy Advance (Final Fantasy VI Advance)[42]
Notes:
  • Brand name for the Game Boy Advance ports of Final Fantasy IV, V and VI with bonus quests and dungeons[37]
  • Outside Japan, the name was not used.


Release years by system:
2007 – PlayStation 2 (Final Fantasy XII)[77]
2007 – Nintendo DS (Final Fantasy XII: Revenant Wings)[89]
2007 – PlayStation Portable (Final Fantasy Tactics: The War of the Lions)[94]
2007 – Nintendo DS (Final Fantasy Tactics A2: Grimoire of the Rift)[99]
Notes:
  • Brand name for games set in the world of Ivalice[167]
  • Includes Final Fantasy XII: Revenant Wings, Final Fantasy Tactics: The War of the Lions, Final Fantasy Tactics A2: Grimoire of the Rift, and Final Fantasy XII International Zodiac Job System[78]
  • Does not include games set in Ivalice released prior to 2007, when the subseries was announced, which are Final Fantasy XII, Final Fantasy Tactics, Vagrant Story, and Final Fantasy Tactics Advance[78]


Release years by system:
2009 – PlayStation 3, Xbox 360 (Final Fantasy XIII)[79]
2011 – PlayStation Portable (Final Fantasy Type-0)
2011 – PlayStation 3, Xbox 360 (Final Fantasy XIII-2)
2013 – Android, iOS (Final Fantasy Agito)
2014 – PlayStation 3, Xbox 360 (Lightning Returns: Final Fantasy XIII)
2016 – PlayStation 4, Xbox One (Final Fantasy XV)
2016 – Android, iOS, PC (Final Fantasy Awakening)
Notes:
  • Brand name for games thematically connected to Final Fantasy XIII[78]
  • Includes Final Fantasy XIII, Final Fantasy XIII-2, Lightning Returns: Final Fantasy XIII, Final Fantasy Type-0, Final Fantasy Agito, Final Fantasy XV and Final Fantasy Awakening[78]

See also[edit]

References[edit]

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